2. Vanguard (Soldier/Adept): Short-range specialist; great with shotgun; unique power – Biotic Rush (charge attack which propels Shepard across open ground to slam into enemies); access to some special ammo; access to most aggressive biotics
3. Engineer: Can summon combat drone to attack enemies; hack enemy AI; Five offensive tech powers including Incinerate and Cryo-freeze; Class Talent – Tech Mastery (bonuses to negotiation, tech power recharge and health)
4. Infiltrator (Soldier/Engineer): Tactical Cloak stealth power; Operative power(slows time and increases weapon damage – great for lining up sniper rifle headshots); can hack enemy AI; Incinerate power
5. Sentinel (Engineer/Adept): Access to biotic and tech powers; Tech Armour power boosts personal shields; Class Talent – Defender (increase to negotiation, health and power recharge speed)
6. Adept: Access to all biotic powers; can now use any armour and expanded weapon skills; ability to evolve biotics once maxed-out – evolutions will affect gameplay use of biotics rather than simply upping damage
NEW CHARACTERS
In the interests of keeping things fresh, BioWare have tossed out many of the companions from the original, in favour of a new gang of violent reprobates to discover and make sweet love to. Based on promotional videos I’ve watched, there’s space for ten characters to join your death squad. The emphasis seems to be on recruiting various hard nuts with nothing to lose and massive sets of steely testicles. The new characters presented are, by-and-large, more extreme personalities who will almost certainly elicit more of an emotional response from players than the first game’s wet blanket parade. Reportedly, a key part of the core gameplay is earning the loyalty and trust of your teammates to ensure as many as possible survive the final onslaught, so prepare to delve deep into their scarred psyches. To my knowledge, six of the ten characters have been revealed, five of whom are all-new. Here they are:
Subject Zero: A human female who has been subjected to scientific experiments, super-charging her biotic powers as well as warping her personality, making her fiery/mental in the Sarah Connor sense. She’s covered in tattoos representing her favourite kills, and her time spent in a cult has left her with a deficiency of hair. At some point in the game, she may slam Shepard into a wall and bone him into submission.
Subject Zero's intro trailer
Samara: An Asari biotic user, Samara is a member of the Justicar, a sort of Asari armed police force, but with more murder. She clearly brooks no bullshit, seems to see matters in black and white (not in a racist way), and is definitely of the shoot now, don’t bother asking questions school of policing. From hints released so far, it seems she’ll be tough to recruit, but fiercely loyal once she does enter the fold.
Samara's intro trailer
Grunt: A Krogan who just likes to fight, just like the Krogan from the first game. Prediction: he’ll be the dullest character, but you’ll want him around as a bullet sponge. The clue's in the name, really.
Grunt's intro trailer
Miranda: A human female, probably a Sentinel class, Miranda joins your squad through Cerberus and the Illusive Man, so her loyalty will clearly be called into question at some point. Seems ruthless and driven. Definitely a potential candidate for the ‘Ultimate Betrayer 2009’ award.
Miranda's intro trailer
Thane: Clearly the coolest character revealed so far, Thane is of the Drell race (think Hellboy’s Abe Sapien). He’s described as a ‘warrior monk’, but is clearly the badass assassin of the group. Apparently he used to take contracts for pay, but now chooses targets based on his own moral and philosophical compass. So he’s a serial killer, basically.
Thane's intro trailer
Tali: Mild-mannered Quarian Tali is back from the first game, hopefully with a personality upgrade. Since
ME1, she has rejoined the Migrant Fleet and is now a respected member of Quarian society. Her rejoining Shepard’s squad seems to be linked somehow into the player’s early discovery of the Collectors and their schemes. She may end up being more of an exposition vendor than a character, but we’ll see.
Tali's intro trailer
NOTE: Some videos show Shepard teaming up with Garrus, the Turian from ME1, but whether Garrus will be permanently available as a squadmate is unconfirmed.
OTHER FEATURES & IMPROVEMENTS
· Mass Effect 2 takes up a lot of disc space, so will be spread over two discs. We’ve been promised that there will be no constant disc-swapping, as the disc change will happen at one single predetermined point in the game.
· One of the strongest complaints about the first Mass Effect was the repetitive exploration sections, filled with empty planets and unsatisfying driving sections. Well, steps have been taken to fix these problems. Players will now be more actively involved in planetary exploration, with planet scanning transformed from a button press into a minigame, and BioWare promise a host of diverse, beautiful and engaging galactic locales. And that Mako shit-can has apparently been scrapped in favour of a vehicle that actually drives like it has real wheels. One can only hope.
· Watch any of the promotional gameplay videos and it should be instantly obvious that ME2’s graphics represent a serious upgrade from the original game. Reports indicate that frame rate remains silky smooth throughout, and texture pop-in has been eliminated. So expect much more fluid combat, with the shooting sections of the game much more comparable to dedicated third-person action experiences like Gears Of War. As an example, in the first game Shepard had 2 animations when moving into cover – in ME2 there are over 200 cover animations. Boom, I just blew your mind.
· The conversation system worked well in Mass Effect, but it shared the somewhat stiff camera perspectives with other story-driven RPGs (Fallout 3, Oblivion). BioWare have drawn attention to ME2’s more dynamic camera angles during key conversations, but it remains to be seen if this only applies to a select few scenes.
· The voice cast is pretty incredible. I’ve already mentioned Martin Sheen, but the game also features the voices of such sci-fi luminaries as Carrie-Ann Moss (The Matrix, duh), Tricia Helfer and Michael Hogan (Battlestar Galactica), Adam Baldwin (Firefly and Serenity) and Michael Dorn (Star Trek: TNG). Seth Green and Keith David also reprise their roles as Joker and Admiral Anderson respectively.
· Mass Effect’s score was a vital key to the game’s space opera atmosphere, so it’s good news that BioWare have re-teamed with original composer Jack Wall.
· Finally, BioWare have heroically responded to players’ understandable frustration with the bewildering lack of fish tanks in the original game. Shepard’s personal quarters now come with an enormous fish tank which can be populated with various aquatic life-forms as they are collected throughout the game. An angling minigame remains infuriatingly unconfirmed.
And there you have it; the sum of my knowledge on Mass Effect 2: Massive Erection. The sickening irony of it all is that my 360 recently died (for the second time) and it’s unlikely that Microsoft will have been returned it to me by the end of the month, so I’ll probably have to make do with crying and staring intensely at the box art for a week or so before I get to start my own intergalactic fish collection. Damn you, universe!